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General Resources
Official FAQ and Resources
The following links directly support the game as published.
Playing Aids
Here are useful aids for playing the game.
Variant Rules and Game Components
This game plays great exactly as produced but it is also
designed to encourage players to tinker with it.
Major Variant Game Designs
Some enthusiasts have pushed beyond merely tinkering with the rules,
designing major variants to the rules as published.
Multiboard Expansion Systems
Want MORE?
You can have MORE Battle Cry using one of the multiboard expansion
systems designed by some of the game's biggest fans.
Reviews
Check out the various reviews of the game posted around the internet.
You will quickly find out how overwhelmingly positive they are.
Scenario Replays
The replays retell the drama of a given scenario.
While individual games are fun in themselves,
the game really shines when played in a campaign game sequence
(where issues of luck and card draw even out).
Important Historical Links
Other Game Links
Resources:
Home |
Resources |
New Scenarios |
Official Scenarios |
Design Notes
Grognard.com's Battle Cry listing This is the direct link
to the up to date listings.
Official FAQ and Errata maintained by Walt Mulder at the
Gaming Dumpster. This is the primary resource for this information.
The answers and interpretations are reviewed and approved by
Richard Borg.
Also available at grognard.com in
DOC format.
Corrected Battlefield Map: Fredericksburg by Rod Lilley.
Corrected Battlefield Map: Gaines Mill by Rod Lilley.
Official Variant for Scenario 11 per Richard Borg.
This modification allows for a more historical defense of
Little Round Top.
NEW!
Movement Trays
created by Rick Barber to make play easier. He provides the
following information:
My patented Battle Cry movement trays, all ready to print out,
cut out and put to use. Actually, my file is the master art;
you folks will probably want to take that to your local
copying place and actually print them on, say, parchment cover
stock, which you can get in almost the same color as the map surface.
Two copies gives you enough for both armies in the standard game,
and also includes 6 figure infantry stands for those who
want to try out my rules that way.
Union Reference Card
Confederate
Reference Card
These two marvelous reference cards were created by Bill and Mark
Underwood. Note
that one variant rule has been inserted, permitting Infantry to
move two hexes but not shoot. This is not official, but a rule
like this is commonly mentioned by players.
[ If you would like a
higher resolution version (BMP) of these cards, please
contact Mark Underwood at nospammarkau@uswest.net (remove
the nospam before sending). ]
Battle Cry Reference Card by Greg Nichols.
This fine resource is at the Graduate Library Gamers (University
of Michigan) web site
in PDF format to assist game play.
Reference Sheet for Terrain and Units
by Michael Fitzgerald.
This Quick Reference Sheet is at the Gaming Dumpster
in Excel format (XLS) to assist game play.
Line of Sight Chart by Andrew Swan. Use this
chart to figure out whether a unit can "see" an enemy unit.
Confederate Reference
Card in German
Union Reference
Card in German These has been provided by Andreas Koslitz.
Special Order Cards in French
A translation of the special order cards has been provided by
Jean-Philippe Neuder. The page size is set for A4-size paper.
Reference Card in French
A translation of a reference card has been provided by
Jean-Philippe Neuder. The page size is set for A4-size paper.
Please note that non-standard movement options for Horse-Artillery
have been included.
Special Order Cards in Spanish
A translation of the special order cards has been provided by
Jordi Roca. The page size is set for A4-size paper.
NEW!
High Ground 1 and
High Ground 2.
New tiles for your game play by artist Rick Barber (also
known as El Carto!
He provides the following information:
These will allow you to spray mount onto heavy board and cut out, a
nd handle elevations and slopes a bit less generically that in the
basic game. I'm suggesting that you simply glue them onto the existing
Hill terrain tiles, as I've already started doing with mine
(to paraphrase a certain book, those basic BC hills look like an
indisposed dragon flew over and had a series of disappointing
bowel movements!). Also, you can make additional
copies and have the exact multi-hex pieces that you need for
my Barlow scenario (A25).
Battle Flags by Brady Severns.
Here is a small subset of the printable regimental, army and leader
flags created by Brady that you may use to customize your game.
Random Battle Generator by Ben Knight.
Now you can generate terrain for quick-playing challenge
scenarios and even for new campaign settings.
This is a ZIP file containing a README.TXT and the generator
itself in XLS format.
Painting BC Figures by Dan Becker.
Not only do you get very helpful hints for painting, but also
some sound advice about protecting your figures.
Painting BC Figures (2) by Brady Severns, hosted by Dan Becker.
More great information on painting and protecting your figures.
Painting Figures (3) by Scott Brooks, hosted by Dan Becker.
Even more great information on painting and protecting your figures.
Battle Cry in 28mm Miniatures by George Carsong.
This is a beautiful presentation of fully painted miniatures
and terrain pieces on a large playing surface.
House Rules
developed and maintained by Walt Mulder at the Gaming Dumpster.
There are a lot of very enjoyable ideas at this site to
assist you with ideas about modifying the basic game.
Also available at grognard.com in
DOC format.
Alternate Terrain Tiles
created by Rod Lilley. These tiles are needed to create some of
the scenarios by other authors.
Blank Battlefield Maps
created by Rod Lilley. Use these to create your own scenarios.
Alternate Terrain Tiles #1
created by Walt Mulder. The usage and definition of these
tiles is explained in the House Rules.
Alternate Terrain Tiles #2
created by Walt Mulder. More fun for you and me!
Alternate Terrain Tiles #3
created by Walt Mulder. Here are the clear terrain tiles you can
use to extend your game board!
Variant Rules by Lou Wainright; designed to "flatten the card
power distribution."
Variant Rules by Todd Klemme; provides a very simple to manage
semi-simultaneous movement system.
Variant Rules by lee70@deja.com; describes a method of splitting
the command deck into two equal decks for each side
plus a special order deck for both sides to use.
This is a significant variant.
Variant Rules by Mark Montreuil; defines a very simple but
effective method for handling four players.
Various Variant Rules by various contributors; much rehash
of typical house rules above, but one interesting variant is called
Infantry Marching. Another variant covers rules for Rifled Artillery
(which looks like it could be a useful tool for scenario designers).
Tournament Ideas by various contributors.
Fantasy Battle Cry
by Tom Scutt (posted directly by permission).
Now you can bring your Undead, High-Elves, Orcs, Goblins
and Dwarves together
using the Battle Cry framework, modified to handle various
weapon types and magic rules as well.
There are three Fantasy battle scenarios provided and
printable counters as well.
AWI Variant Rules
by Clay Cooper (posted directly by permission).
If you want to create scenarios for the American War of Independence (AWI),
Clay shares modifications of basic ranges and effects and also handling
for Grenadiers, Light Infantry and Jaegers.
BattleCry Ancients Variant Rules
by Steve Burt. This variant ruleset brings a flavor of the
well-known De Bellis Antiquitatis system
into Battle Cry and may be just the thing to whet your appetite
for "Ancients" and "miniatures." Use of DBA figures is assumed
for this variant. For additional fun, Steve has posted photos
of his very handsome
miniature figures and handmade terrain.
The Cry of the Samurai
by Renaud Verlaque (posted directly by permission).
If you fancy yourself fighting to become Shogun, then
this rule set provides you with some simple but key mechanism changes
to get period flavor in the Battle Cry setting.
You will need to develop scenarios yourself or perhaps look at
Brien Martin's DYO system for ideas.
The Lion of Battle
by Rick Barber (posted directly by permission).
This rule set marries concepts introduced in the Parker Brothers
game Lionheart along with Battle Cry mechanisms.
In addition, Rick Barber has added additional ideas from
his Enhanced Battle Cry rules below. You will need to develop
scenarios yourself or perhaps look at Brien Martin's DYO system for ideas.
Battle of Hastings in
HTML and JPG format by Philip Taylor (posted directly by permission).
You can use Battle Cry and/or Lionheart playing pieces to recreate
this famous battle.
Simple Battle Cry in DOC format
by Rick Barber and his daughter Nikki
(posted directly by permission).
This version plays very well with younger people.
NEW!
Enhanced Battle Cry Version 3
in DOC format by Rick Barber (posted directly by permission).
For those of you who want to have some serious meat,
here is a simulation style approach for Battle Cry.
Battle Cry Solitaire
by Brien Martin. This system provides the way to play both sides
using percentile dice (two ten-sided dice), keeping the surprise
factor very much alive.
DYO Battle Cry System (Draft)
For those of you who would like to design your own (DYO) skirmishes,
consider these draft rules from Brien Martin.
NEW!
Multi-Board Scenario Design Resources for Battle Cry
by Don Hessong (posted directly by permission).
We will host any multi-board scenarios using this system.
Steffan O'Sullivan reviews the game on his SOS' Gameviews web site.
He reviews an eclectic range of superb games, well worth checking out.
Brian Bankler provides a
good game description on his Tao of Gaming web site.
He is keeping a running tally (for a while) of games
he has played or observed to provide a guide
to scenario balance.
The BoardGameGeek provides multiple reviews and gaming session
reports from various people. There are a lot of interesting
and enthusiastic opinions as they dig into this fun game.
Funagain Games has a number of game reviews from highly
satisfied customers who purchased the game through their
mail-order service (funagain.com).
Replay of Antietam by Neil Carr (at Grognard.com).
Replay of Shiloh by Robert R. Leonhard (at Grognard.com).
U.S. Civil War Center This is the best overall index
of links to Civil War Resources. Thanks to the Louisiana State
University for hosting this resource.
The American Civil War Homepage by Dr. George Hoemann is another
rich index of resources. Thanks to the University of Tennessee
at Knoxville for hosting this resource.
West Point Maps
The Department of History at the U.S. Military Academy (West Point)
has provided a number of battle and campaign maps, showing unit
deployment and movement.
Battle Cry Mailing List created by Brien Martin on Yahoo.com.
Another place to discuss this great game. You can receive the
group discussion in email or read it through the web.
Consimworld Discussion Board
Active chat about the game is in the
Boardgaming: Individual Game Discussion section.
You can read the discussion using guest
access if you are not a registered member. The designer, Richard
Borg, follows the discussion from time to time.
The Unofficial Battle Cry Web Site
This site, by Rod Lilley, presents a compilation of the information
from other sites, contains a link to a message board, provides new
customized scenario tiles, and promises new scenario resources,
including the Jackson Campaign.
Note that there are photos of Richard Borg's painted miniatures
as well as one pleasing photo of the original 25mm sized table top version
of the game.
Site:
by John A. Foley
Launched 06/30/2000,
last updated 1/5/2004.