[ The numbering method is the one developed by Dennis Snow, that is, The top row is numbered 101, 102, 103, ..., 113, the second row is 201, 202, ..., 212, and so on. If a space is not covered here it is clear terrain. ] DREWRY'S BLUFF, VIRGINIA - May 16, 1864 SETUP Parts of Protor's Creek run through hexes 801, 802, 803, 904 105 Woods 107 Woods 108 Woods 201 Woods 204 Woods 206 CINF 209 Woods, CINF 210 Woods 211 Woods 303 CINF/Entrenched (with "V" center facing hex 503) 304 CINF/Entrenched (with "V" center facing hex 504) 305 CART/Entrenched (with "V" center facing hex 505) 306 CINF/Entrenched (with "V" center facing hex 506) 307 CINF, CGEN (Beauregard)/Entrenched (with "V" center facing hex 507) 308 CART/Entrenched (with "V" center facing hex 508) 309 CINF 310 CINF 311 Woods 401 Woods 412 Woods 510 Woods 511 Woods 512 Woods 601 Woods 610 Woods 611 Woods 612 Woods 701 UINF 702 UINF, UGEN (Gillmore) 703 UINF 704 UINF 705 UINF 706 UINF 707 UINF 708 UART 709 UINF, UGEN (Smith) 710 UINF 804 UART 805 UART, UGEN (Butler) 808 Building (Friend Home), UINF 812 Woods 903 Woods 905 Woods 906 Woods 907 Woods 908 Woods 911 Woods 912 Woods STAFFING NOTES: Union Player: Benjamin F. Butler, 3 command cards (move first) Confederate Player: Pierre G.T. Beauregard, 4 command cards Special Rules: Remove entrenchments card from command deck Hex 206, where the Richmond and Petersburg pikes came together, is worth one flag to the Union player if they occupy it during any of their turns.